As a graduation present, my mother-in-law got us a 6-month subscription to Blockbuster By Mail.1 The first movie we got was I Am Legend, which we watched last week. I wrote my customary little review of the movie, but it got me thinking about something that was only tangentially related, so I thought I'd talk a little more about it.
I Am Legend is essentially a zombie movie. Will Smith is the last man alive in New York City, and the "zombies" come out at night. Of course, these aren't your traditional movie zombies that can't move faster than a slow walk. That just isn't scary enough. These are wild, ferocious, feral monsters that can break through walls and leap up buildings. You will never see these sorts of zombies dancing together in a music video.
It seems to me that there have been quite a few of these new zombie movies in the last few years. In 1990 there was a remake of the Romero/Russo 1968 cult classic Night of the Living Dead. I've seen bits of the 1990 version, and the zombies in that movie were still fairly slow, although a bit faster and deadlier than the older version.2 But the recent zombie flicks like 28 Days Later (and its sequel, 28 Weeks Later) feature more mobile zombies. The Resident Evil trilogy of movies, like their video game progenitors, feature fast and vicious creatures, like those in I Am Legend. I also think that it's interesting that the zombie trend seems to branch out beyond the horror film genre. All the above films are visions of the relatively near future. And the cult sci-fi series Firefly, with its accompanying movie, Serenity, also featured a rabid group of people (called "reavers") that bore a very strong resemblance to the new zombies.
I'm not sure exactly why the new zombies have been so popular, but I have a few guesses. The first reason is because the old zombies just aren't that scary anymore. People don't go for suspense or anticipation anymore -- they want the blood and guts. The old, slow, shuffling zombies that appeared in Thriller and were lampooned in Shaun of the Dead don't draw the crowds. So movie makers feel the need to up the zombie ante.
My second guess as to why movies have super-zombies is because of video games. Zombie video games have long been popular, in part because it's a good excuse to blow away a lot of people without making it seem too dehumanizing. Honestly, what other possible scenario would make a shotgun-wielding, trigger-happy homicidal maniac a hero? But in order for the games to be more challenging, the video game zombies can't just shuffle around. That would be like a Duck Hunt of the Living Dead.3 So the zombies get a little more energetic. Obviously, this hypothesis works well with the Resident Evil movies, since they are based on video games, but I think it also affected similar movies of the genre.
My third guess as to the reasons behind the new generation of zombies is based in the common reason given for the existence of zombies. In the old zombie flicks, there wasn't always a reason given as to why there were a bunch of dead people wandering around, eating the living. It was unexplained or identified as black magic, and left at that. The new zombie films usually identify the reason as some mutation, genetically-engineered virus, experiment gone wrong, nuclear disaster, or some other post-modern disaster. These sorts of zombies are less based in the original concepts of zombies taken from voodoo and other Haitian traditions, so they need not be restricted by the previous zombie conventions. In fact, mutations or viruses might provide some fictional rationale for a super-strong and super-fast zombie group.
Finally, I think the new zombie movies have super-zombies because special effects make it possible. Half of the summer blockbuster movies in the last decade seem to have been made just because technology now makes it possible to render the images contained in the movie.4 Some writer or movie executive says, "Hey, we can make fast and scary zombies with computers. Lets' do it!"
My reasons may be way off base, but those are my hypotheses. Clearly, I have given this topic far more thought than any such frivolous subject merits. But I'm not alone -- you should see how many zombie fan sites there are on the Internet. And a few years ago a man named Max Brooks published a fanciful how-to manual called The Zombie Survival Guide: Complete Protection from the Living Dead, which laid out in impressive detail how to survive during a zombie apocalypse. Maybe it takes someone with no life to write about a group of monsters with a similar problem.
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1 Seriously, best graduation present ever. I love my mother-in-law. She knows that I can count on one hand the times I've been to a movie theater in the past three years. I have a lot of movies to catch up on. Actually, if you can think of a movie that you liked in the last three or four years, suggest it in the comments and I'll put it in our queue.
2 I intentionally omitted Army of Darkness from this brief review of zombie flicks because I don't think skeleton warriors qualify as zombies. However, since the horror genre is just about my least favorite, I'm sure I missed some good zombie movies. Anyone have some other examples of the increasingly mobile zombie evolution?
3 Although that could be a kinda fun game. With all the zombie fans out there, I thought someone must have made a flash-based zombie shooting game. Sure enough, there are several. So many, in fact, that there are sites that aggregate all the zombie games. For example, here's a top 10 list of zombie games.
4 How else can you explain Wild Wild West, Anaconda, The Phantom Menace, Alien vs. Predator, etc.? Someone should tell movie executives that just because it is possible to make a movie, that doesn't mean that it is advisable.